On Full Blast

On Full Blast V2

Steve buchholz prgv2 01

Revisited

Steve buchholz prgv2 05

Revisited

Steve buchholz prgv2 02

Revisited

Steve buchholz prgv2 03

Revisited

*UPDATED*
I resurfaced this character because I didn't feel the original was where I wanted it. I gave her a new hair style too. I also revisited some minor stuff on the low poly as well to address some feedback on the silhouette.
Original Character Design.
I haven't had a chance to create a character from start to finish in a long time so I took the opportunity to re-learn some old skill sets.
I also used it as a chance to finally use Substance Painter/Designer for the entire texturing workflow and Cinematic Cameras in UE4.
Super fun character to work on.
ZBrush>3DSMax>SBSDesigner>SBSPainter>UE4

Date
September 6, 2016